📄️ Introduction
The Hot Reload Special Edition provides support for the unique Hot Reload Technology.
📄️ Hot Reload Technology
Hot reload technology is used to completely unload or reload an assembly, suitable for mini-game collection type games.
📄️ Quick Start
Almost identical to the community version's Quick Start, this document only introduces the differences.
📄️ Manual
Hot Reload Edition supported features, limitations and special requirements, memory unload rate, installation, assembly unloading APIs, compatibility checking, and resolving references to unloaded objects.
📄️ Modifying UnityEngine DLL
Some versions of DLLs are not compatible with hot reload and require minor code modifications.
📄️ Free Trial
Trial rules, hardware and platform restrictions, supported Unity versions, unsupported features, and installation differences for the Hot Reload Edition free trial.
📄️ Common Errors
Metadata information of objects serialized using JsonUtility or MonoBehaviour will be cached by the engine.